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ARMS Introduces new Playable Character Max Brass and More in 2.0 Update

In the most recent update for ARMS, an action boxing game available for the Nintendo Switch, a new playable character named Max Brass has entered the stage and is ready for battle.

Max Brass runs the ARMS League, the collection of ARMS players who compete and is a part of the ARMS Grand Prix, a competition where ARMS players compete against others to win. He is also currently the oldest ARMS competitor at 52 years old (although Master Mummy’s age is unknown, and considering he is a mummy there is the possibility that he is older) and is heavily focused on strength, so if you prefer tank characters he would be a good fit.

Along with the addition of Max Brass, players can now compete on his territory, the Sky Arena. Also, more ARMS have been added for players to use with Max Brass.

Here is the full list of updates, which can also be found on the Nintendo Support website:

  • “ARMS League Commissioner Max Brass added as a playable character.
  • New ARM ‘Nade’ added.
  • New ARM ‘Roaster’ added.
  • New ARM ‘Kablammer’ added.
  • New stage ‘Sky Arena’ added.
  • New versus mode ‘Hedlok Scramble’ added.
    • Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
    • This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
  • ‘Stats’ added to the Top Menu.
    • Check stats such as your most used fighter, best stage, and ARM accuracy.
  • ‘Events’ added to the Top Menu.
    • Here you can set whether or not you want to join official online events.
  • Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
  • Raised highest rank in Ranked Match to 20.
  • Increased the penalty for disconnecting during Ranked Match play.
  • Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
  • Increased movement speed of the Guardian.
  • Improved visibility during charge attacks for the Popper and Cracker.
  • Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra
  • Increased the amount of time it takes to recover when a grab is deflected with a single punch.
  • Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
  • Decreased the distance Kid Cobra travels when jumping.
  • Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
  • Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
  • Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
  • Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
  • Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
  • Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
  • In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
  • In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
  • In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
  • In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.”

This update, like all future ARMS updates, will be free. For more information on Max Brass, you can watch his gameplay trailer which is available on the Nintendo America official YouTube channel.

Featured image via the Nintendo of America official Twitter account.

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