Mech / Monster brawler games have been absent from the AAA-scene for some time. Gone are the days of high-profile titles like War of the Monsters (PS2) or Godzilla: Destroy All Monsters (Gamecube) – titles that let players take the helm  of massive robots and beasts as they duked it out in cities and mountain ranges, hurling entire buildings at each other (as well as hurling each other through buildings). In the current climate of fighting games, these massive spectacle titles have been replaced by smaller, tighter and more nuanced fighters such as Tekken 7, Soul Calibur VI, and the Smash Bros Series.

But with Override, the monster-mecha-brawler genre is looking to make a comeback — a comeback that looks nothing short of explosive.

Override: Mech City Brawl allows players to take control of a wide variety of mechanized warriors, with different robotic fighters sporting a wide variety of artistic styles and pit them against one another. The game allows for up to four players to take to the 3D stage at a time, in any combination of matchups – From 2v2 to 3v1 to all out free for all. In addition, controlling your mech is handled in a bit of a unique way… Each player controls each arm of their robotic unit separately. In addition to making it feel more like you’re controlling a bonafide mechanical machine, this also allows different players to split the controlling task, letting multiple people team up to form a single machine. Control your robot limb-by-limb, Voltron style, with each player using a separate controller to command one piece of the full robot.

All bots are also equipped with a unique ultimate attack, only accessible when they fall below a certain health threshold. These screen-clearing attacks are slow to wind up, but can easily turn the tides of a fight if timed correctly.

Override: Mech City Brawl will also include a full single-player story mode in which players will take down an army of AI-controlled biological invaders threatening planet earth in a number of scenarios that are surely taking quite a few hints from the mecha – versus – kaiju theme made popular by Pacific Rim. Some of these biological foes look pretty intimidating, and also look pretty close to some of the other mechs players can control. It’s possible that some of the foes defeated in story mode may be unlockable fighters that can be used in other parts of the game, although this has not been confirmed yet.

The online multiplayer portion of the title will also include a competitive sub-section, featuring altered rules to remove elements of environmental randomness and simplify the action to be something more akin to a tight match of player skill. In addition, completing and winning online matches will unlock a large range of cosmetic pieces for your selected fighter, allowing you to alter and switch up their appearance at will.

Override: Mech City Brawl is in development for Windows PC, Xbox One and Playstation 4. You can pick up your copy when the game releases on December 4th of this year.