PLAYERUNKNOWN announced that PLAYERUNKNOWN’S BATTLEGROUNDS has sold 4 million copies, according to this tweet.
“3 months… 4 million copies of [PLAYERUNKNOWN’S BATTLEGROUNDS] sold… Thank you all again for your continuing support <3″ said PLAYERUNKNOWN, also known as Brendan Greene, the Creative Director of Bluehole (who is developing the game).
This translates to $100 million in sales, according to EuroGamer. When PLAYERUNKNOWN’S BATTLEGROUNDS was launched into early access mode on Steam in March of this year, it made about $11 million in sales in just three days.
The game is currently available on Steam for $19.99 (this is being written at the time of the Steam Summer Sale, so it’s currently available for 50 percent off at $9.99).
In PLAYERUNKNOWN’S BATTLEGROUNDS, 100 players are put on an 8×8 kilometer island and kill each other to survive. There is a play zone that all the players have to stay in to survive, as any contact with the world outside will cause a player’s health to deplete over time. But, since all the players will be trying to find the play zone, you will have to strategize and search for weapons, vehicles, and supplies that will help you defend yourself and continue surviving amongst other players. The winner of the game is the last survivor left standing.
For now, the PLAYERUNKNOWN’S BATTLEGROUNDS early access mode includes 17 weapons and 35 attachments, four vehicles (which are a car, buggy, jeep and boat), character customization and leaderboards with rankings. More information about new updates and features is available on the PLAYERUNKNOWN’S BATTLEGROUNDS official website. One important feature coming to the full game is the ability to create mods, so modders should keep out for PLAYERUNKNOWN’S BATTLEGROUNDS.
The Battle Royale mode that makes up the basic structure of PLAYERUNKNOWN’S BATTLEGROUNDS was pioneered by Greene, who created and introduced it to ARMA 2. H1Z1, created by Daybreak Games, was also given permission by Greene to use it in their game. Eventually, H1Z1 split into two games, H1Z1: King of the Kill (which uses Greene’s Battle Royale mode) and H1Z1: Just Survive.
“From when I first started making the Battle Royale game-mode in ARMA 2, I have always wanted to make a good game. With Bluehole, and their philosophy of creating “well made” games, I am confident that together we can create a great game,” said Greene on the PLAYERUNKNOWN’S BATTLEGROUNDS official website’s overview page.
Recently, PLAYERUNKNOWN’S BATTLEGROUNDS was presented at E3 during the Xbox E3 press conference. The E3 trailer shows off the gameplay in more detail, revealing that the terrain and the weather are randomized so that the player doesn’t know what to expect when landing on the island.
Players will also have the choice to either team up with fellow survivors or become a lone wolf that picks off every other survivor one by one. Also, explosions and other weapons like machetes or a frying pan will be available for a player’s disposal for survival. The trailer even ends with a sniper being hit in the back of the head with a frying pan by a man wearing a shrubbery suit and a gas mask. So, the game will not only be quite competitive, but players will be able to have a laugh with some of the customization and weapons available.
Players seem to be enamored by PLAYERUNKNOWN’S BATTLEGROUNDS, despite its early access mode becoming available earlier this year. The exciting, fast-paced and risky gameplay is enough to pull in a seemingly large crowd, and because of the game’s popularity, we can expect further improvements when the full game launches.
PLAYERUNKNOWN’S BATTLEGROUNDS will be released on PC sometime this year and will also be released on Xbox One after the PC release.
Featured image via Steam.