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RiME is coming to Nintendo Switch on November 14

RiME will be coming to the Nintendo Switch on November 14 in North America and November 17 in Europe according to a press release from developer Tequila Works and publishers Grey Box and Six Foot.

The game will be made available through the Nintendo eShop for $29.99. Retailers will also be getting a physical edition that includes a digital code for the game’s original score (produced by David Garcia Diaz) for $39.99.

“As big fans of Nintendo, we truly appreciate our fans’ patience as Tantalus and Tequila Works continue working on RiME on Nintendo Switch; we are all committed to making sure all players get the high-quality experience they deserve,” said Tequila Works CEO and creative director Raúl Rubio Munárriz in the press release.

RiME was originally released on May 26 of this year for PC, Xbox One and PlayStation 4 after a long development journey. The developers first struck a deal with Microsoft to release the game on Xbox LIVE Arcade but it later fell through due to the lack of multiplayer features, according to Gematsu.

Tequila Works then struck a deal with Sony, and RiME would be released as a PlayStation 4 exclusive. Eventually, that deal also fell through and the developer chose to buy back the rights to the game according to a tweet from the RiME official Twitter account.

“Tequila Works has chosen to reacquire the rights to its adventure game, RiME, and is working hard to realise its aspirations for it,” it said in the tweet from the RiME official Twitter account.

After the game’s release, it received a score of 78 from critics and 6.4 from users for PC, a score of 80 from critics and 7.3 for PlayStation 4, and a score of 82 from critics and 6.6 from users for Xbox One on Metacritic.

RiME also ranked 45 in Best PC Game of 2017, 38 in Most Discussed PC Game of 2017, 60 in Most Shared PC Game of 2017, 33 in Best PlayStation 4 Game of 2017, 31 in Most Discussed PlayStation 4 Game of 2017, 23 in Most Shared PC Game of 2017, 12 in Best Xbox One Game of 2017, 28 in Most Discussed Xbox One Game of 2017, and 13 in Most Shared Xbox One Game of 2017.

One reviewer from Wccftech gave the game a score of 90.

“After such a long and troubled development, many feared that RiME would be a failure, but Tequila Works proved that there can be light at the end of the tunnel. With peculiar storytelling, varied puzzles, well-crafted platforming elements and gorgeous presentation, RiME can rival with the unique beauty of Team ICO’s games,” said the Wccftech reviewer. The full review from Wcctech on RiME can be found here.

One Metacritic user, nabbone, gave RiME a score of nine out of 10.

“The game is aesthetically beautiful, an island immersed in a dreamy, serene atmosphere. Never trivial or overly sweet. Interesting but not too difficult puzzles, and above all, the beautiful story of the struggle to defeat the immense pain: emotional and delicate. A small gem in these times infested with narratively dumb and unnecessarily violent games. We hope to follow this path in many,” they said in their review.

It seems that all the hard work Tequila Works has put in RiME has finally paid off, and now there will be a Nintendo Switch release coming several months after the initial release in May. This is also another game release that proves Nintendo is becoming more welcoming to third party developers after keeping their game catalogue mostly based on Nintendo-published games for years.

If you’re interested, you can find RiME on Steam, the Official PlayStation Store and the Microsoft Store for $29.99. As said before, it will be made available for both digital and physical release for Nintendo Switch on November 14 and November 17.

Featured image via the RiME official Steam page.

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