Yesterday at Nintendo’s E3 Spotlight presentation, a new lineup of games were revealed to be coming to the Nintendo Switch and Nintendo 3DS/2DS console throughout the rest of the year, as well as the beginning of the upcoming year. One of the games revealed was Xenoblade Chronicles 2, the newest installment of the Xenoblade Chronicles series. The game is set to be released during the 2017 holiday season. The game was originally revealed when the Nintendo Switch was first unveiled in October 2016 but wasn’t fully showcased until Nintendo’s E3 Spotlight and Treehouse live stream. During the Nintendo Treehouse live stream the producer of the game Tetsuya Takahashi of Monolith Soft Incorporated showcased a few features, and information about the game, the game will not be a direct sequel to the original

During the Nintendo Treehouse live stream, the producer of the game, Tetsuya Takahashi of Monolith Soft Incorporated, showcased a few features, and information about the game, the game will not be a direct sequel to the original Xenoblade Chronicles but will include similar elements from both Xenoblade Chronicles & Xenoblade Chronicles X. The main protagonists are a young boy named Rex and a young girl named Pyra who are searching their world for “Elysium,” and Rex is what’s called a “driver” and Pyra is a “blade,” “blades” are able to give their “driver” a weapon to use in combat, the game will include elements such as, enemies will not alert players when they are spotted, the world the game takes place in is very diverse, the player interacts differently with the titans, species, and lifestyles of the in game characters.

The game cycles through day and night as well as weather, and will either restrict or allow access to certain areas depending on the rising and falling of the tides. As with previous Xenoblade Chronicles titles, attacking in the game will be automatic when coming into contact with an enemy, however, players can expect new combos and battle mechanics in the game, and though you will not have direct control over other members in your party, you will be able to swap between the characters. Character design has also changed in the game thanks to the inclusion of character designer Masatsugu Saito who has given the characters a more anime style design. Fans will not have to wait too long for the release of Xenoblade Chronicles 2 because Takahashi has stated that the game will run on the same engine used to create it’s predecessor Xenoblade Chronicles X allowing the development of the game to go much smoother and faster than originally planned, fans can expect the full release of the game during holiday time of 2017. Happy gaming!

Featured Image via Flickr/BagoGames